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1. Necromancy (skill suggestion) - in Skill Discussions [original thread]
Well I think it would be a splendid idea! At higher levels of Necromancy you could create a Flesh Golem out of multiple corpses. You could have a Corpse Explosion Module (Diablo II) in one of your HiSlots. I think a BoneWall Generator is long over...
- by Jozeph Valentine - at 2006.07.14 02:45:00
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2. Item Database doesn't contain Slot information? - in EVE New Citizens Q&A [original thread]
I'm at work, nothing to do all night. I decided to mess around with module setups for my next ship. However, there is one little bit of information missing from the Item Database. and I'm sick of reading the Ship Setup threads, where every single...
- by Jozeph Valentine - at 2006.07.13 05:55:00
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3. SWG NGE Exiles - in EVE New Citizens Q&A [original thread]
SWG:CU was and prbbly always will be my favorite game. I unsubbed very shortly after the NGE went live. SWG:CU was ******* beautiful. SWG:NGE stinks of old cheap LucasArts games.
- by Jozeph Valentine - at 2006.07.13 05:37:00
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4. Imicus ?? - in Ships and Modules [original thread]
The Imicus might just be a laugh for pilots who have been playing for a month or two, but new Gallente pilots can learn a lot from their first Imicus. Back when I started playing I was using: HSlots: whatever Rails will fit MSlots: Sheild Booster...
- by Jozeph Valentine - at 2006.07.13 02:53:00
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5. Gallente Destroyer - Catalyst - in Ships and Modules [original thread]
I can't beleive MWDs don't work in dead space... I've just spent nearly a week learning that skill... Oh well, 20% velocity (navIV) and 40% more burn (abIV) won't hurt.
- by Jozeph Valentine - at 2006.07.05 20:51:00
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6. Stacking Mods - in EVE New Citizens Q&A [original thread]
Good solid answer, thanks man.
- by Jozeph Valentine - at 2006.06.30 01:53:00
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7. Stacking Mods - in EVE New Citizens Q&A [original thread]
According to most of the attribute modifying modules in the game; "Using more than one type of this module or similar modules that affect the same attribute on the ship will be penalized." What's the penalty? Do I get an 'on the spot' fine? Commu...
- by Jozeph Valentine - at 2006.06.30 01:31:00
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8. Gallente Destroyer - Catalyst - in Ships and Modules [original thread]
That's good solid advice that I could have really done with reading a month ago. Boosters, Hardeners, Cap Problems, I learnt the hard way... One of my mate's (a Drone-minix pilot) has been offered some massive level IV mission and he's dragging...
- by Jozeph Valentine - at 2006.06.30 00:07:00
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9. Gallente Destroyer - Catalyst - in Ships and Modules [original thread]
I'm new. But I really fancy my Catalyst. 8x whatever blasters I can fit, MWD, Sheild Extender, 3x Power Diagnostic Systems. MWD gets you to your target, Sheilds take the damage on the way in. Why bother using a Web when you're so much faster tha...
- by Jozeph Valentine - at 2006.06.29 05:58:00
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10. Yay! I got my forum Avatar! - in EVE New Citizens Q&A [original thread]
What are the requirements to get a forum avatar anyway?
- by Jozeph Valentine - at 2006.06.25 05:51:00
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11. Is EVE dead? - in EVE New Citizens Q&A [original thread]
Originally by: FallenBlood I was told by a friend that EVE is no longer doing any updates or patches to any fixes. Can someone verify? I dont want to start something to find out the game dead....thanks Oh that gave me a good laugh... ...
- by Jozeph Valentine - at 2006.06.25 05:46:00
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12. an important debate that must be cleared up - in Out of Pod Experience [original thread]
Turtle? Raphael. Dual wield angst ftw. Soul Calibur? Raphael. Jab-jab, jab-jab-jab! JAB!
- by Jozeph Valentine - at 2006.06.22 04:24:00
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13. NO MORE PATCH's CCP PLEASE - in Issues, Workarounds & Localization [original thread]
Edited by: Jozeph Valentine on 22/06/2006 02:43:44 Quote: We are paying customers... QA's job, not the player bases to test changes to the code base. If the testing was purely done in house, you would complain about your lack of a cha...
- by Jozeph Valentine - at 2006.06.22 02:40:00
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